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Devlog
Linux build now an AppImage
November 08, 2023
by
davemakes
5
TLDR: The Linux build is now an AppImage and should be more compatible with various distros. THE LONG STORY: I recently got covid for the first time, and while my brain was being turned to soup by a h...
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Rush bug fix
April 30, 2023
by
davemakes
3
Fixed a rare bug where, if you got a ridiculously long combo at the very end of Hazard, the game could crash...
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Two new soundpacks: Hazard and Core Fault
April 24, 2023
by
davemakes
3
We're happy to bring two new soundpacks to Mixolumia! The first is a Rush Mode track called Hazard. The second is a Marathon/Endless mode tie-in to Dave's recent Playdate release, Core Fault. This upd...
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1.4.0 - New soundpack, color editor, and more!
September 04, 2022
by
davemakes
5
Celebrating Mixolumia's launch on the Nintendo Switch , we're proud to bring this huge new update, which includes: Cool new visual effects A zoom option to make the board bigger on small screens A rid...
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Update 1.3.1
December 27, 2021
by
davemakes
2
Improved main menus and player profile UX. Consolidated menus, made profile selection less prominent New players start with a default profile Players can now edit profile names Hopefully addressed tex...
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Update 1.3.0 - Quality-of-Life
December 15, 2021
by
davemakes
6
Some general quality-of-life improvements: Support for aspect ratios beyond 16:9 and pixel-perfect scaling Preview color palettes before switching so flipping past light palettes doesn't burn your eye...
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Mixolumia Receives Honorable Mention for Excellence in Audio From IGF
May 10, 2021
by
davemakes
2
We're thrilled find out Mixolumia has received an honorable mention in the category of Excellence in Audio from the Independent Games Festival this week. Standing out among the 500+ other games in the...
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New music from composer Jasmine Cooper
January 20, 2021
by
davemakes
3
Mixolumia version 1.2.6 is live! This brings some bug fixes and (finally) a Mac version on Steam! Oh yeah, and there's one more thing... We are super excited to bring composer Jasmine Cooper on board...
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1.2.5i for Windows
December 06, 2020
by
davemakes
1
There have been some infrequent but random crashes on Windows that I believe was caused by instability in the latest engine update, so I've rolled back to a previous runtime to hopefully alleviate the...
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1.2.4i
December 04, 2020
by
davemakes
1
- Impossible mode bug fix - Fix start loop playing twice if you pause right when game begins - Include icon for linux version...
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Linux version
December 01, 2020
by
davemakes
7
Hello, Linux users! I've just uploaded a Linux version of Mixolumia for you to try. I'm told it works well, but I know there are a lot of distros and honestly I have very little experience with this O...
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1.2.3 + STEAM RELEASE
November 30, 2020
by
davemakes
3
First of all, today marks the official launch on Steam! If you already purchased Mixolumia on itch.io, you should be able to get a Steam key at no additional charge. I'm told you need to go to the dow...
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Update 1.1.0
September 23, 2020
by
davemakes
- Keyboard and Gamepad remapping (this took FOREVER) - Organized settings menu into pages - DAS (Delayed Auto-Shift) options for better gamepad experience - Playstation controller button sprites...
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Mixolumia EP now available on Bandcamp!
September 09, 2020
by
davemakes
SURPRISE ANNOUNCEMENT: Mixolumia EP is now available on Bandcamp! Featuring definitive versions of the soundtrack from Josie Brechner and me, PLUS remixes by M Gewehr and Gautam Srikishan, AND track s...
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Update 1.0.7
September 01, 2020
by
davemakes
- Major engine update - Improved file saving - Selection wrap on some menus - Just a bit of wiggle room to keep rotating a block before it locks in - Game should now handle missing sound files without...
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Update 1.0.6
August 22, 2020
by
davemakes
1
August 23, 2020 - 1.0.6 - Fixed bug that wouldn't allow soundtest to be enabled - Once soundtest is added to save file, can then be toggled in settings menu - Fixed color glitch in soundtest loop prog...
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Update 1.0.5
August 21, 2020
by
davemakes
3
Update 1.0.5 - Fixed crash when mashing ESC key during game fade-in. - Adjusted game timing issues on slower machines. Particles will still slow down but delta time for the game should keep gameplay f...
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Update 1.0.4
August 13, 2020
by
davemakes
4
New color palettes Color palette authors displayed Game no longer starts in fullscreen if you have fullscreen setting off Bugfix: Precise timer no longer rounded in rush mode Bugfix: Pressing pause on...
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Hotfix 1.0.3
August 10, 2020
by
davemakes
1
Eagle-eyed streamers found a couple bugs in the stats screen. The "Blocks Cleared (Total)" stat was being incremented by the wrong variable and the math obviously didn't add up. That should be fixed...
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